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Golaem Crowd 6.3.2

Golaem Crowd 6.3.2

Golaem Crowd 6.3.2 | 92.0 mb
Golaem releases Golaem Crowd 6.3.2, is a crowd creation tool for Autodesk Maya, and it manages everything from making, animating and simulating a crowd, to rendering.

GOLAEM 6.3.2 (2018/07/16)

- Support of XGen groom on static meshes with Arnold
- Support of XGen groom on static meshes with V-Ray
- New Populate On Curve mode in the Population Tool
- New Follow Curve mode in the GoTo Behavior
- Golaem up axis is now dynamic for Group Entities as well
- Support of NavMesh switch in the SetTerrain Behavior
- Added footprints display in The Motion Clip Preview Tool
- The Motion Clip node and the Motion Clip Preview Tool display the same values as the Character Maker
- MEL Expression now supports Golaem Attribute inner expression (##expression##)
- New path following attributes in the GoTo Behavior
- Improved performances of the Navigation Behavior
- Fixed path planning in the GoTo Behavior
- Fixed path following in large environments in the GoTo Behavior
- Fixed stopping interpolation in the Physicalize Behavior
- Fixed a crash when selecting cached Entities in Maya 2018 VP2.0
- Fixed a crash when rendering killed / emitted Entities
- Fixed a crash when perceiving killed entities in the Visual Feedback
- Fixed ground display in the Visual Feedback
- Fixed Perception not working correctly with the Kill and Emit Behaviors
- Fixed Perception and Sensor Locators VP2 display
- Channel distanceToGoToTarget reports a real distance to target
- Automatic export of a Simulation Cache Library File when a simulation is exported
- Motion Clip Edit Parameters are linked to the original parameters by default
- Mtoa 3.0, 2.X
- V-Ray For Maya 3.6X
- V-Ray For 3ds Max 3.60.XX
- Renderman Studio 21.3 & 21.4
- Mental Ray 3.13.X
- Redshift 2.5.64-71
- 3Delight Studio Pro 11.0.XX & 12.X
- Guerilla Render 1.4.4
- Katana 2.5 and 2.6 from KtoA, 2.0.4 and RfK 21.6
- Also supported (but must be manually installed):
Mtoa 1.4.X
Redshift 2.0.91-93

About Golaem Crowd. Golaem Crowd is an artist friendly crowd simulation tool for Maya used in production by a long and growing list of visual effect studios. With Golaem it's easy to create diversity and apply behaviors to create natural looking crowds in a shorter time than has traditionally been possible. This introduction course assumes no previous knowledge of Golaem Crowd, but covers all aspects of the software and is based on direct production experience, so even existing users should find something new to learn.

About Golaem. Golaem develops artist-friendly tools to animate digital characters. Integrated in Autodesk Maya, Golaem makes it fast and affordable to populate worlds with directable digital characters, from a few to thousands. Artists from all over the globe use Golaem to bring life to commercials, episodic productions, feature films and games.

Product: Golaem Crowd
Version: 6.3.2
Supported Architectures: x64
Website Home Page :

Language: english
System Requirements: PC
Supported Operating Systems: Windows 7even or newer
Software Prerequisites: Autodesk Maya 2016-2018
Size: 92.0 mb




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