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CLO Enterprise 3.0.35 Multilingual

CLO Enterprise 3.0.35 Multilingual (x64) | 538.42 MB

This is 100% 3D. And the result of over 10 years of R&D in cutting-edge computer graphics technology. Our sophisticated algorithm simulates the physical properties of fabrics to accurately visualize the way they drape in real-life.
How It Works:
- First things first: CLO is neither mobile app magical clothing-scanning device. It’s design software that runs on your computer–desktop or laptop, Mac or PC.
- It begins with a 3D body – avatar, body scan, or dress form, available in different shapes and sizes.
- Like real-life, 3D garments are made using 2D patterns. Import ones made in third-party 2D CAD systems, or draw them from scratch directly in CLO.
- Utilize our quick and easy sewing tools to pair each seam of the garment.
- And last but not least, Simulate: Gravity is applied, patterns sewn and fabrics simulated.

Stop Chasing. Start Designing.
With CLO, lead times are reduced from weeks to more minutes*. Confirm and fine-tune the 3D before you cut, make, trim, and ship the physical. Eliminate the need for excess sample rounds and over-development, not to mention the costs that come with them. It’s time to shift the focus away from the chase and back to what really matters the most: your product.

Sample Your Heart Out.
Instantly visualize any number of variations, no matter how crazy or experimental they may be–after all, that’s the beauty of Save As and Ctrl+Z. Fine-tune your designs in real-time as you make adjustments to the pattern. Make informed decisions on the spot, from the overall silhouette down to the shape, size, and placement of each pocket.

Design is in the Details.
And that’s where our robust collision detection engine really shines. Nerdiness aside, it’s the technology that allows you to create 3D garments that go beyond simple t-shirts – to articulate complex components like folds and quilts, and layer garments to style complete looks.

Materials to Fuel Your Creativity.
Introducing the world’s first Virtual Fashion Marketplace. Shop for 3D fabrics and their corresponding swatch cards, as well as avatars, buttons, pattern blocks, and more. We’re open 24/7, so you can work whenever inspiration strikes.

Rooted in the Way We Work.
Designed by fashion-industry veterans and programmed by the best cloth simulation engineers in the world, we’ve built a user-experience that mimics the art of garment-making in an intuitive and familiar way. It’s an ever-growing set of easy-to-learn, easy-to-use tools essential to the design development process, that’s also quite easy on the eyes.

What's New in Version 3.0.35:

Key Features:
- Modular Mode
- 3D Line
- Glue
- Transform Graphic (3D)
- Import AI Files(Patterns/Graphics)
- AI Curve (Bézier Curve)
- Smart Guides
- Instance

New Features:
- Nonlinear Simulation
- Linear Garment Measure
- Symmetric Arrangement

- Offset Pattern Outline Options
- Match Up
- Optimize All Curve Points
- Convert Multiple Segment Points to Curve Points
- Copy & Paste from Different Program Windows
- Overlapping Points/Lines Selection UI

- Smart Arrangement
- BOM Export
- Default Fabrics
- Default Garment Trims
- Library Sort, Search, and View
- Library Folder Order

- Enhanced High Quality Renderer UI
- Enhanced Fabric Emulator UI
- Arrangement Selection : After arranging a Pattern in the 3D Garment window, the Pattern will remain selected and the Pattern ghost will not appear unless selected again.
- 2D Measurements : 2D Measurements will appear when placing Internal Shapes with the Transform Pattern tool or while moving Graphics with the 2D Edit Texture tool.
- Trace : When using Trace on segments that overlap, choose from options to trace the original segments as-is or trace a new shape.
- Render | Settings : Return the Render settings to its program defaults.
- Render | Avatar : Changes made to the Avatar color will be reflected in the Render window.
- Avatar | Undo : Any actions related to changes to the Avatar properties can be undone with Ctrl+Z.
- Avatar Style : Options for the Avatar Hair and Shoes have been moved to the Library.
- Emulator Mode : Leather, None fabric categories have been added and the standard unit of measurement for the Force gauge input has been changed to Kgf.
- Bypass a Firewall and Offline Authentication options added when log in
- HASP key support for Windows 10.

- Piping Freezing is available in the 3D Garment Window
- Crash when there are unsymmetrized patterns left when merging seamlines in Thick Textured Surface Mode
- Crash when editing the offset value after arranging a pattern on an Arrangement Point
- Instance Patterns are symmetrically cloned instead of being cloned as instances
- Crash when using the Auto-Trace as Internal Lines function while importing DXF
- Intermittent crash when loading an image file
- Bending Stiffness unit will be displayed in the Property Editor
- Crash when arranging Objects on Arrangement Points
- Crash when rolling back the Merge function
- Crash with Cut
- Loop seamlines will not be merged (Crash may occur if merged)
- Removed the Symmetric Paste feature from Buttons
- Straight points are not properly imported when importing DXF.

System Requirements:

Officially Supported OS:
- Windows 7, Windows 8, 8.1, Windows 10

- CPU: Intel Processor Corei7 3.0Ghz or higher
- RAM: 16GB or higher
- GPU: NVIDIA GeForce GTX 960 and above (graphic cards with G3D Mark above 5000), latest drivers and at least 2GB of graphics memory
- Display: 1920 x 1080
- Hard Drive: 20+ GB disk space available for caching and temporary files; SSD preferable
- Pointing Device: Three-button mouse

- OS: Windows 7
- CPU: Intel Processor, Corei5 2.4 GHz
- RAM: 8GB (4GB can run CLO, but errors are highly likely when processing heavier files)
- GPU: NVIDIA GeForce GTX 745 (graphic cards with G3D Mark of 2000), 1GB of graphics memory
- Display: 1920 x 1080
- Hard Drive: 10+ GB disk space available for full content installation
- Pointing Device: Three-button mouse
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