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Digital Tutors - Skill-Builder Interpretive Modeling in Maya



Digital Tutors - Skill-Builder Interpretive Modeling in Maya

Digital Tutors - Skill-Builder Interpretive Modeling in Maya
English | Audio: aac, 44100 Hz, stereo
FLV | Video: h264, yuv420p, 1280x720, 15.00 fps(r) | 1.04 GB
Genre: Video Training

In this Skill-Builder tutorial, we will talk about the process of interpreting different shapes and creating geometry in efficient ways.

Going through tutorial projects step-by-step is a really powerful way to learn the different modeling tools and techniques. You can see how those tools work as you follow along and create a particular model with your tutor. In the end, you have created a specific model, but the real learning comes from being able to mentally break apart the different kinds of shapes you'll encounter and find efficient methods for building those shapes. This knowledge and adaptability only comes from practice and the experience of dealing with different situations as they arise.

To simulate this, you'll be presented with a series of modeling exercises. Each exercise will consist of three lessons. In the first lesson, we will review specific modeling skills and techniques using a particular asset. We'll look at the reference and talk through the best methods for creating the model. In the second lesson, you'll receive a new reference asset and instructions for the completing the exercise. This will be your opportunity to apply what you know to be able to build a completely different model.

In the final lesson, we will go through your exercise step-by-step and you can compare your results. There will be small hints provided for each exercise but we encourage you not to look at those if possible.

Contents :

1. Introduction and project overview
2. Base Shapes: Skill Review
3. Base Shapes: Exercise
4. Base Shapes: Solution
5. Bridging: Skill Review
6. Bridging: Exercise
7. Bridging: Solution
8. Combining multiple objects: Skill Review
9. Combining multiple objects: Exercise
10. Combining multiple objects: Solution
11. Using NURBS: Skill Review
12. Using NURBS: Exercise
13. Using NURBS: Solution
14. Working with deformers: Skill Review
15. Working with deformers: Exercise
16. Working with deformers: Solution
17. Final Project Overview
18. Architecture setup and detail
19. Modeling consistently using different styles
20. Set dressing concepts
21. Asset cleanup and organization
22. Final Project Assignment

More: http://www.digitaltutors.com/11/training.php?pid=1035

Digital Tutors - Skill-Builder Interpretive Modeling in Maya


Digital Tutors - Skill-Builder Interpretive Modeling in Maya

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